[QuadList] Electronic Editing Notes

dcfwtx at aol.com dcfwtx at aol.com
Fri Jan 29 10:32:09 CST 2010


Guy,


An editor back then had to have some engineering background to get through a session. Our classification at the network was "engineer" although exact job functions varied. If you are in a 2" edit bay, usually with an assist editor (also an engineer), you had to decipher each and every technical issue immediately, unless it was a maintenance problem. "Was this a bad edit because of button pushing or is the machine in trouble?". One way to get engineering maintenance on your bad side was to call them in from the shop only to find out you personally made an operational error. 


I'd say my concentration was split 50/50 between creative input and engineering issues on each 2" edit session. 1" type C lessened that to perhaps 75/25.


David




-----Original Message-----
From: Guy Spiller <quadruplex at verizon.net>
To: Quad List <quadlist at quadvideotapegroup.com>
Sent: Fri, Jan 29, 2010 7:13 am
Subject: Re: [QuadList] Electronic Editing Notes


But, somehow, it created more of a sense of accomplishment back then...at least for me.  Now, it's just too easy. 
Ever try to explain to the current generation all the trouble we had to go to to avoid a "bad edit"? Such things as tonewheel(tach) phase, capstan speed, erase timing....even color framing? 
I've had a couple of informal demonstrations here of the process of actually editing on a quad,  "push and pray" style, for some of the twenty-something tv folks in town that I work with occasionally. Some of the looks and the questions I get are pretty funny.  They had trouble before imagining a "bad edit" technically.....only creatively.  At least now, I think they might have some sense of what we went through, and I suspect they were relieved to go back to their Betacam and computer stuff. 
And now with non-linear editing, "insert" and "assemble" are vanishing from the lexicon too.  I can't imagine trying to explain that concept in ten years. 
What fond memories are current editors going to remember in their old age....will they be sitting around reminiscing about the "good old days" with Final Cut Pro 5.0?  I wonder! 
Oh well, it sure was fun.  I'm thankful every day to have been involved back then. 
Guy 
 
Ted Langdell wrote: 
> On Jan 29, 2010, at 9:07 AM, Chill315 at aol.com > <mailto:Chill315 at aol.com> wrote: 
> 
>>  I hope that we all look back and thank our lucky stars for being >> able to see the great leaps that were made. 
>>  >> Chris Hill 
> 
> Amen to that.  > 
> And the laptop on which I'm writing this can also do what it used to > take a $ 1million+ edit suite to create for the cost of the laptop, > editing software and hard drive storage.  Under $3K depending on RAM > and HDD space. 
> 
> Ted Langdell 
> Secretary 
> 
> ------------------------------------------------------------------------ 
> 
> _______________________________________________ 
 
-- Guy Spiller 
email: quadruplex at verizon.net 
phone: (804) 379-2050 
website: www.GuySpiller.com 
Midlothian, VA 
 
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