[QuadList] VPR-2 was ACR-25 Cue Times was: Ampex Models
David Crosthwait
david at dcvideo.com
Mon Mar 14 09:59:53 CDT 2011
Trevor,
Great story! Thank you. Needs a re-enactment or at least an artist rendition.
David
www.dcvideo.com
On Mar 12, 2011, at 1:26 PM, Trevor Brown wrote:
> Sport and VT
>
> We used to have a TR50 in a truck for mobile recordings
> Mid football match (soccer)
> machine stopped, figured out it was no air and
> located compressor in a small cupboard below the floor
> Just as aloud roar came up from the ground (I bet they will want to use
> that bit)
> The only goal
> Compressor red hot could not touch it without losing skin
> Solution dump the CO2 fire extinguisher into the compressor cupboard heat
> fuse reset
> but too late for the goal
>
> TrevorB
> UK member
>
> -----Original Message-----
> From: quadlist-bounces at quadvideotapegroup.com
> [mailto:quadlist-bounces at quadvideotapegroup.com] On Behalf Of Tim Stoffel
> Sent: 12 March 2011 20:42
> To: Quad List
> Subject: Re: [QuadList] VPR-2 was ACR-25 Cue Times was: Ampex Models
>
> On Sat, 2011-03-12 at 07:38 -0800, David Crosthwait wrote:
>> Don,
>>
>>
>> I know that feeling, the worst night mare of all! A great play has
>> occurred, you're cue up and the producer says that X has a great shot.
>> The director says "standby X, roll X, take X. ROLL X!!! ROLL X!!!"
>> Then the TD and the producer starts yelling "ROLL X".
>>
>
> When I was at WXXI, one of the VTRs on our remote truck was VTR X.
>
> During a game we were doing one time, the director was frequently
> calling out 'Roll X'. After the game, I went and talked to the director
> (A woman, and someone whom I had worked with quite a bit), and had the
> following conversation:
>
> Me: Thanks for your hard work on the game today.
>
> Her: You're welcome.
>
> Me: I do have one question though.
>
> Her: What's that?
>
> Me: I know that you directors make a lot more money than us engineers.
> But you don't need to flaunt it. Like constantly talking during the game
> about your expensive watch.
>
> Now, she had a really puzzled look.
>
> Her: What do you mean?
>
> Me: All through the game, you were constantly calling out 'Rolex'
> 'Rolex'.
>
> With that, she had a good laugh.
>
> ;-)
> Tim Stoffel
>
>
>
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